Grand Theft Auto V
Level Design Support
As part of the Level Design Support Team, we acted as a hybrid Integrated QA, part production assistant and occasionally some small design work.
Tracked Bug tasks for Designers
Regression of bugs of all the design department where needed
Playthroughs of content on request from the producers and designers
Finding locations around the map for object placemetns such as weapons, health, etc.
Stunt Jump location scouting and cinematic camera placement